Most Dungeon Masters are happy with a satisfying end to a story arc in 20-30 sessions of play as a description for a long-running campaign, but Robert Wardaugh puts that all to shame with his epic storytelling that has continued non-stop for more than 36 YEARS. We check in with Robert since Shelly and Greg spoke to him about 18 months ago on what's happened in the story, how he juggles so many active players and his methods for keeping the stakes high through family lines.

Plus—a little late for Halloween but always relevant, Chris Perkins describes how to include scary monsters in your D&D sessions for fun and horror.

Podcast/Notes

Here’s a guide to when each segment on the podcast begins:

00:00: Intro with Greg Tito & Shelly Mazzanoble

08:50: Lore You Should Know with Chris Perkins

33:10: Interview with Robert Wardaugh

1:26:05: Outro with Greg Tito & Shelly Mazzanoble


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Your Podcast Hosts

Greg Tito

Greg Tito has had weird and long career as an Off Broadway stage manager, a playwright, a theater carpenter, a secretary, an RPG designer, a games journalist, and now a PR/Marketing person. He has loved Dungeons & Dragons ever since 1985 when he found an old copy of the AD&D Dungeon Master’s Guide on his brother’s bookshelf and he honed that love of fantasy storytelling in the dark streets of Sasserine by way of the Upper West Side gaming group he joined in 2004. He moved his family (wife + two young kids) to Seattle in 2015 to work on D&D and he’s never looked back.

Shelly Mazzanoble

Shelly Mazzanoble will always play a magic-user. There. She said it. Enough pretending to want to break out of her comfort zone. She’s a magic-user. She’s also the brand lead for Avalon Hill and loves talking about that one time she played Diplomacy and SOMEONE (okay, it was Ben Petrisor) stabbed her in the back and took over her beloved Russia. If you enjoy tales of sorcery, board game upheavals, and reasons her 3 year-old is crying (HINT: She tried to make him eat a Nutella crepe), find Shelly on Twitter and Facebook.